#include <new>
#include <windows.h>
#include <windowsx.h>
#include <mfplay.h>
#include <mferror.h>
#include <shobjidl.h> // defines IFileOpenDialog
#include <strsafe.h>
#include <Shlwapi.h>
#include <ctime>
#include "ELApplication.h"
#include "basic/ELAutoReleasePool.h"
#include "app_control/ELDirector.h"
#include "app_control/ELOpenGLView.h"
NS_BEGIN(elloop);
#pragma comment(lib,"Mfplay.lib")
Application* Application::_instance = nullptr;
// Implements the callback interface for MFPlay events.
class MediaPlayerCallback : public IMFPMediaPlayerCallback
{
long m_cRef; // Reference count
public:
MediaPlayerCallback() : m_cRef(1)
{
}
IFACEMETHODIMP QueryInterface(REFIID riid, void** ppv)
{
static const QITAB qit[] =
{
QITABENT(MediaPlayerCallback, IMFPMediaPlayerCallback),
{ 0 },
};
return QISearch(this, qit, riid, ppv);
}
IFACEMETHODIMP_(ULONG) AddRef()
{
return InterlockedIncrement(&m_cRef);
}
IFACEMETHODIMP_(ULONG) Release()
{
ULONG count = InterlockedDecrement(&m_cRef);
if (count == 0)
{
delete this;
return 0;
}
return count;
}
// IMFPMediaPlayerCallback methods
IFACEMETHODIMP_(void) OnMediaPlayerEvent(MFP_EVENT_HEADER *pEventHeader);
};
IMFPMediaPlayer *g_pPlayer = NULL; // The MFPlay player object.
MediaPlayerCallback *g_pPlayerCB = NULL; // Application callback object.
BOOL g_bHasVideo = FALSE;
template <class T> void SafeRelease(T **ppT)
{
if (*ppT)
{
(*ppT)->Release();
*ppT = NULL;
}
}
void OnMediaItemCreated(MFP_MEDIAITEM_CREATED_EVENT *pEvent)
{
// The media item was created successfully.
if (g_pPlayer)
{
BOOL bHasVideo = FALSE;
BOOL bIsSelected = FALSE;
// Check if the media item contains video.
HRESULT hr = pEvent->pMediaItem->HasVideo(&bHasVideo, &bIsSelected);
if (SUCCEEDED(hr))
{
g_bHasVideo = bHasVideo && bIsSelected;
// Set the media item on the player. This method completes
// asynchronously.
hr = g_pPlayer->SetMediaItem(pEvent->pMediaItem);
}
if (FAILED(hr))
{
MessageBox(NULL, L"", L"Error playing this file.", 0);
//ShowErrorMessage(L"Error playing this file.", hr);
}
}
}
void OnMediaItemSet(MFP_MEDIAITEM_SET_EVENT * /*pEvent*/)
{
HRESULT hr = g_pPlayer->Play();
if (FAILED(hr))
{
MessageBox(NULL, L"", L"IMFPMediaPlayer::Play failed.", 0);
//ShowErrorMessage(L"IMFPMediaPlayer::Play failed.", hr);
}
}
void MediaPlayerCallback::OnMediaPlayerEvent(MFP_EVENT_HEADER * pEventHeader)
{
if (FAILED(pEventHeader->hrEvent))
{
MessageBox(NULL, L"", L"Playback error", 0);
//ShowErrorMessage(L"Playback error", pEventHeader->hrEvent);
return;
}
switch (pEventHeader->eEventType)
{
case MFP_EVENT_TYPE_MEDIAITEM_CREATED:
OnMediaItemCreated(MFP_GET_MEDIAITEM_CREATED_EVENT(pEventHeader));
break;
case MFP_EVENT_TYPE_MEDIAITEM_SET:
OnMediaItemSet(MFP_GET_MEDIAITEM_SET_EVENT(pEventHeader));
break;
}
}
bool Application::init()
{
auto director = Director::getInstance();
auto glView = director->getGLView();
if (!glView)
{
auto view = OpenGLView::create(_hInstance, _T("OpenGL ES 2.0"));
assert(view);
view->setWindowEventListener(this);
director->setGLView(view);
}
return true;
}
int Application::run()
{
auto director = Director::getInstance();
if (!applicationDidFinishLaunching())
{
return -1;
}
if (!director->getGLView())
{
return -1;
}
director->getGLView()->show();
MSG msg = { 0 };
while (msg.message != WM_QUIT)
{
if (WM_CLOSE == msg.message || WM_DESTROY == msg.message)
{
break;
}
if (PeekMessage(&msg, nullptr, 0, 0, PM_REMOVE))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
else
{
// clean autorelease objects.
PoolManager::getInstance()->recycle();
director->mainLoop();
}
}
director->end();
PoolManager::getInstance()->purge();
return 0;
}
Application::Application() :
_hInstance(nullptr)
{
_hInstance = GetModuleHandle(nullptr);
init();
_instance = this;
}
HRESULT PlayMediaFile(HWND hwnd, PCWSTR pszURL)
{
HRESULT hr = S_OK;
// Create the MFPlayer object.
if (g_pPlayer == NULL)
{
g_pPlayerCB = new (std::nothrow) MediaPlayerCallback();
if (g_pPlayerCB == NULL)
{
return E_OUTOFMEMORY;
}
hr = MFPCreateMediaPlayer(
NULL,
FALSE, // Start playback automatically?
0, // Flags
g_pPlayerCB, // Callback pointer
hwnd, // Video window
&g_pPlayer
);
}
// Create a new media item for this URL.
if (SUCCEEDED(hr))
{
hr = g_pPlayer->CreateMediaItemFromURL(pszURL, FALSE, 0, NULL);
}
// The CreateMediaItemFromURL method completes asynchronously.
// The application will receive an MFP_EVENT_TYPE_MEDIAITEM_CREATED
// event. See MediaPlayerCallback::OnMediaPlayerEvent().
return hr;
}
void OnFileOpen(HWND hwnd)
{
IFileOpenDialog *pFileOpen = NULL;
IShellItem *pItem = NULL;
PWSTR pwszFilePath = NULL;
// Create the FileOpenDialog object.
HRESULT hr = CoCreateInstance(__uuidof(FileOpenDialog), NULL,
CLSCTX_INPROC_SERVER, IID_PPV_ARGS(&pFileOpen));
if (SUCCEEDED(hr))
{
hr = pFileOpen->SetTitle(L"Select a File to Play");
}
// Show the file-open dialog.
if (SUCCEEDED(hr))
{
hr = pFileOpen->Show(hwnd);
}
if (hr == HRESULT_FROM_WIN32(ERROR_CANCELLED))
{
// User canceled.
SafeRelease(&pFileOpen);
return;
}
// Get the file name from the dialog.
if (SUCCEEDED(hr))
{
hr = pFileOpen->GetResult(&pItem);
}
if (SUCCEEDED(hr))
{
hr = pItem->GetDisplayName(SIGDN_URL, &pwszFilePath);
}
// Open the media file.
if (SUCCEEDED(hr))
{
hr = PlayMediaFile(hwnd, pwszFilePath);
}
if (FAILED(hr))
{
MessageBox(hwnd,L"", L"Could not open file.", 0);
}
CoTaskMemFree(pwszFilePath);
SafeRelease(&pItem);
SafeRelease(&pFileOpen);
}
LRESULT Application::onEvent(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam)
{
switch (msg)
{
case WM_CREATE:
MessageBox(nullptr, _T("hello"), _T("title"), 0);
break;
case WM_LBUTTONUP:
{
OnFileOpen(hWnd);
break;
}
case WM_RBUTTONUP:
{
break;
}
case WM_PAINT:
{
/*
PAINTSTRUCT ps;
HDC hdc = BeginPaint(hWnd, &ps);
if (g_pPlayer && g_bHasVideo)
{
// Playback has started and there is video.
// Do not draw the window background, because the video
// frame fills the entire client area.
g_pPlayer->UpdateVideo();
}
else
{
// There is no video stream, or playback has not started.
// Paint the entire client area.
FillRect(hdc, &ps.rcPaint, (HBRUSH)(COLOR_WINDOW + 1));
}
EndPaint(hWnd, &ps);
*/
break;
}
case WM_SIZE:
{
//if (state == SIZE_RESTORED)
{
if (g_pPlayer)
{
// Resize the video.
g_pPlayer->UpdateVideo();
}
}
break;
}
case WM_CLOSE:
case WM_DESTROY:
PostQuitMessage(0);
break;
default:
return DefWindowProc(hWnd, msg, wParam, lParam);
break;
}
return S_OK;
}
Application* Application::getInstance()
{
return _instance;
}
NS_END(elloop);
ROMEN
2019년 6월 14일 금요일
2019년 3월 12일 화요일
발사체 코드
namespace physics
{
typedef CELL::float3 vec3;
typedef CELL::matrix4 mat4;
class force
{
private:
vec3 forceVector;
vec3 forceLocation;
public:
force() : forceVector(vec3(0,0,0)), forceLocation(vec3(0, 0, 0)) {}
void Force(const vec3& theForce) { forceVector = theForce; }
vec3& Force() { return forceVector; }
void ApplicationPoint(const vec3& forceApplicationPoint) { forceLocation = forceApplicationPoint; }
vec3& ApplicationPoint() { return forceLocation; }
};
class CPhysicsObject
{
private:
// 월드 좌표
mat4 worldMatrix;
// 물리적 속성과 선형 운동 속성
float mass;
vec3 centerOfMassLocation;
vec3 linearVelocity;
vec3 linearAcceleration;
force constantForce; // 지속력
force impulseForce; // 충격력
public:
const mat4& WorldMatrix() { return worldMatrix;}
void Mass(float _mass) { mass = _mass; }
float Mass() { return mass; }
void Location(const vec3& locationCenterOfMass) {
centerOfMassLocation = locationCenterOfMass ;
worldMatrix.translate(centerOfMassLocation.x, centerOfMassLocation.y, centerOfMassLocation.z);}
const vec3& Location() { return centerOfMassLocation; }
void LinearVelocity(const vec3& newVelocity) { linearVelocity = newVelocity; }
const vec3& LinearVelocity() { return linearVelocity; }
void LinearAcceleration(const vec3& newAcceleration) { linearAcceleration = newAcceleration; }
const vec3& LinearAcceleration() { return linearAcceleration; }
void ConstantForce(const force& sumOfConstantForces) { constantForce = sumOfConstantForces; };
force& ConstantForce() { return constantForce; }
void ImpulseForce(const force& sumImpulseForces) { impulseForce = sumImpulseForces; };
force& ImpulseForce() { return impulseForce; }
void Update(float changeInTime)
{
force sumForces;
sumForces.Force(constantForce.Force() + impulseForce.Force());
assert(mass != 0);
// 선형 가속도를 구한다.
linearAcceleration = sumForces.Force() / mass;
// 선형 속도를 구한다.
linearVelocity += linearAcceleration * changeInTime;
// 무게 중심의 새로운 위치를 구한다.
centerOfMassLocation += linearVelocity * changeInTime;
// 평행 이동 행렬을 생성한다.
worldMatrix.translate(centerOfMassLocation.x, centerOfMassLocation.y, centerOfMassLocation.z);
// 0으로 리셋
impulseForce.Force(vec3(0, 0, 0));
impulseForce.ApplicationPoint(vec3(0, 0, 0));
}
};
class CPhysicsObjectController
{
std::vector<CPhysicsObject> list;
public:
vec3 GetRandomFireForce()
{
vec3 frontVec = vec3(.0f, .0f, 1.0f);
mat4 mat;
mat.identify();
mat.rotateX(-45);
frontVec = frontVec * mat;
mat.identify();
mat.rotateY(rand() % 180);
frontVec = frontVec * mat;
mat.identify();
mat.scale(rand() % 360);
frontVec = frontVec * mat;
return frontVec;
}
void Fire()
{
vec3 tmp = vec3(0.0f, 5.0f, 0.0f);
CPhysicsObject p;
p.Mass(1.0f);
p.Location(tmp);
force theForce;
theForce.Force(vec3(0.0f, -9.8f, 0.0f));
theForce.ApplicationPoint(tmp);
p.ConstantForce(theForce);
for (int i = 0; i < 10; i++)
{
theForce.Force(GetRandomFireForce());
theForce.ApplicationPoint(vec3(0.0f, 0.0f, 0.0f));
p.ImpulseForce(theForce);
p.LinearVelocity(tmp);
p.LinearAcceleration(tmp);
list.push_back(p);
}
}
std::vector<CPhysicsObject>& get() { return list; }
void Update(float changeInTime)
{
for (auto itr = list.begin(); itr != list.end(); ++itr)
{
itr->Update(changeInTime);
}
}
};
};